Showing posts with label Effects. Show all posts
Showing posts with label Effects. Show all posts

May 30, 2014

Fallout 3 Best Gameplay Effects and Changes

FWE - FO3 Wanderers Edition by FWE Team



Fallout 3 Wanderers Edition (FWE) is a major overhaul mod for Fallout 3 that changes underlying game mechanics and adds new features to the game. The aim of the mod is to improving the challenge, sense of immersion, depth of gameplay, and range of options compared the vanilla game. Generally, you'll find the wasteland to be a more dynamic but far less forgiving place. FWE's development is guided by two objectives. The first is to enhance the First-Person-Shooter (FPS) elements of the game (while still preserving non-FPS options). This includes making combat faster paced, exciting, and more player-skill based. The second objective is to enhance the role-playing elements of the game by emphasizing choices and consequences, balance, character development, immersion, and the range of viable options. Both these objectives aim to increase the replay value of Fallout 3. Get it here.




Fellout by Hattix


200 years since the bombs fell and somehow everything is tinted green? Things in Fallout and Fallout 2 weren't green. Fellout changes all that, giving a harsh world more reminiscent of the Sahara Desert or the Mad Max/Road Warrior movies though due to popular demand (and if Enhanced Weather is installed) some areas will have rain. Fellout also neutralises indoor lighting, removes green fogging and also water has been changed in most places. This is a l ittle experimental for the time being, but still quite a lot better than glowy green clouds of fog. Some purists may love it, some may hate it, but most people should get a kick out of the overhauled weather systems. If Fellout feels like a mod, then it's failed. If it feels like how the game should have been, it's succeeded. Get it here.




Marts Mutant Mod - RC 62 by Martigen


This mod is a port of MMM from Oblivion to Fallout 3. It focuses on adding a huge range of diversity to creatures and NPCs in the Fallout 3 world as well as adding new and unique creatures and NPCs to encounter. The mod is broken down into a core base and a range of optional modules. The key results the mod achieves are:
  • Every creature and NPC is unique with its own stats, size, confidence, health, damage and even skin (texture)
  • Creatures and NPCs suffer improved wounding effects such as visible bleeding and statistic penalties
  • Creatures and NPCs can loot the corpses of fallen enemies, after which you can find this loot if you kill them
  • Creatures and NPCs have improved behavioural AI based on class -- in any given group some may be aggressive towards you, some may be ambivalent, and others may avoid you outright.
  • Configurable increased spawns allow you tailor how many creatures and NPCs spawn in the game at any given spawn point
  • Improved faction system to better reflect inter-faction relations and ensure the player isn't the center of the universe
  • New creatures and NPCs to add variety to the wasteland -- all hand-crafted with their own stats, abilities, loot, weapons, textures and in some cases scripted AI behaviour. Get it here.



RTS - Real Time Settler by arcoolka and ripvanwinkle111


Like father, Like son. The lone wanderer set out into the wastes lead by the heroism of his father, The chance to change the world the chance to do good... That is what the lone wanderer did, Rebuilding of civilization. The people need a saviour they need someone to rise against the harsh vices that has claimed many, You my friend set out into the world to create an image of architectural brilliance create a save haven for those needing shelter. With the world at your finger tips what will you do? Every empire starts somewhere, with one village, Every empire has a great ruler, and that my friend is you. Build your village, a beacon of hope in the Wasteland. Decorate your village with furniture and trinkets. Manufacture weapons and armor and sell it on the open market. Get it here.



Which one (if any) of those incredible mods have you tried? Share us some thoughts.

Fallout 1, 2 Tactics, Fallout 3, Fallout: New Vegas, Fallout 4