June 09, 2014

Fallout 2 Mods and Conversions

Shattered Destiny by Lexx2k



The modification "Shattered Destiny" is the first of three chapters, that will bring back the old Fallout feelings. In this mod, the player isn't the vault dweller or a chosen one, the player is just a guy like you and me in a post apocalyptic world that has been tortured over the years... At first it was planed to create a totally new and big modification, with lots of new npcs, locations, quests, and so on, but because of missing time and interested people, I changed the hole concept to a chapter based game.

Details:
  • a new story
  • meet and talk to new NPCs
  • a new main quest and some side quests
  • you are not the chosen one (yes, its a feature! : )
  • more then 100 new scripts
  • approx 80 new dialog files
  • more then 3.500 new lines of text
  • new videos
  • new premade characters
  • 2 new critter (a new girl, made by Lisac2k and a bald-head guy in combatarmor.)


The Tangut Prophecy by CathayanDragon


The Tangut Prophecy is a Chinese historical RPG based on the FOnline Engine. The game begins in 1167. It features:
  • Historical Fiction set in XII Century China.
  • A Single Player Campaign that focuses on cRPG mechanics.
  • A plot with mysteries, secrets, conspiracies, political intrigues, and twists.
  • Non-incidental interconnecting side quests.
  • Multiple quest branches and resolutions with lasting consequences.
  • Multiple dialogue options with different reactions.
  • Multiple endings to you, your companions, NPCs and the game world.
  • 4 playable races with 4 corresponding language skills.
  • Unique character builds.
  • Detailed NPCs and companions.
  • Radiant game world that accurately portrays the included medieval East and Central Asian tribes.
  • Turn based combat.
  • Small scale battles with mounts and controllable troops.
  • A wide range of medieval arsenal and equipment.
  • Limited currency and items with real monetary value.
  • Travel to the world's extremes: From scorching deserts, to shivering glaciers...
  • Non-tiled prerendered map locations and graphics.
  • Fully detailed and animated character sprites.
No video available for this mod. See more >>

Mutants Rising by dude101


"When mutants kill and destroy all that matters in your life---What can you do? As the last hope of a dead town, will you seek justice for the dead and help for the survivors? Or will you lose your way in this big nasty world that's waiting for you? Can anyone, for that matter, good or evil, survive for long in a world where most problems are solved at the end of a knife or with a burst of gunfire?"

Elko is a peaceful community in western Nevada, founded by the Chosen One about two decades ago. You have lived in Elko all your life. To your townsfolk, you are known as Cassidy's kid or the Orphan, although none of these denominations are exactly accurate: Cassidy isn't your biological father, and your parents may not be necessarily dead. After a vicious attack by a group of savage mutants, you flee with the survivors of the town to a small bunker. A few straggling attackers follow you, which you bravely fight off. Once the battle is over though, Cassidy suffers a heart attack and is in critical condition soon afterwards.

The game progresses from there with three main objectives: find a cure for Cassidy, discover why the mutants attacked Elko and some of the surrounding towns, and discover who your real parents were. As with Fallout 2, the mod can be completed in many different ways. Combat can be both embraced and avoided depending on how you want to play the mod. Developing skills that are seldom used may yield rewards later in the game. See more >>


13 V by TheUnbeholden


This mod is total conversion, alternate vision of Fallout1. It may look bit like low-budget parody but this style is result of my brainstorms about efficient way to make such big mod. At first point am decided to explore more mapper possibilities instead of create any new graphics. Secondary, found that battles suck compare to later Fallout Tactic and decided focus almost entirely on its best part; adventure. This lead me to two major problems later: how make big amount of scripts and dialogs.. above hundred of them! Writing scripts is relative fast, but not their testing that's why decided to use the same copy of script for most of NPC with small different details in quests. Last obstacle was dialogs, huge amount of text could easy bore to death even toughest book reader. That's why everywhere I put jokes, and plot is pretty crazy, often lead to unpredictable situations. Also am focus on playability, and my concept is even better from classic game. There is no one destiny of player, every choices put him in different places where adventure end. No video available for this mod. See more >>

MIB88 Megamod by feillyne


The mod contains the following - New locations:
  • A Letter From The Past - random encounter
  • Abbey Location - Enhanced. Requires a quest to find and there are now quests to do for the monks.
  • Bunker 21 and Truck Locations - Slightly enhanced i.e. requires a quest to find.
  • Carson City and many smaller locations from Alternative Life mod.
  • Cold Hearts and modoc revisted - Chris Parks and Dude101
  • EPA- Chris Parks
  • New Vision Final
  • Primitive Tribe - Chris Parks
  • Scrap heap AKA FO1 demo town.
  • Vault 14
  • Vault 23

Enhancements:
B-Team Armor Mod, Cult of Personality Fix, Dominion mod world map I.E. expands down into FO1 territory. Enhanced Skynet - Body upgrades. Works Correctly now! Enhanced Davin Script (For Females Only!). Freelance slavery - Male and female slaves can sometimes be taken of some of the critters in the wasteland, Friendly Klint 2, FO2 Graphics Upgrade Patch (FO2GUP)Alpha, Gila Lizard and Cockroach critters from FOXP mod (WIP), Gecko enclave encounter, Kaga, Killap's Fallout 2 patch, Lootable Armor, Marcus armour from V14 mod, Miria mod, Mr Fixit, mysterious stranger mod, NPC Armor mod, Seraph's Fallout 2 Mod, Vertibird mod, Wasteland Taxi, Added a number of new load screens from various mods and Fallout 1, components of the Alternative Life mod, translated by Team MIB. No video available for this mod. See more >>

Vintage Firearms by lisac2k


Wounded Ronin's Vintage Firearms Mod with Lisac2k's vintage firearms graphics is a weapon/ammo mod for Fallout 2 based on the old (vintage) weapons. This is my first attempt at making a mod for any game. As such, it is very simple and modest in scope, and I would appreciate feedback in case of errors on my part. I have replaced most of the Small Guns and Big Guns from Fallout 2 with real-world vintage firearms such as 1911s and RPKs. I am a big fan of the rugged power of vintage weapons and part of my purpose in creating this mod was to celebrate the idea that "they don't make them how they used to." I have also tried to make combat a little more realistic in spite of of the hit point-driven style of Fallout and I've basically done this by making the following changes.. See more >>

Survivor by INtense!


It's weapons/npc/items/critters/maps/scripts/dialogues/fixes/car mod. All in one.
The main idea is: you can go through the whole game using only one class of weapons. If you want to use energy weapons only, now you can. If you want to go through the game with a melee character, just go ahead! The weapons and their parameters are changed, and you'll find more powerful weapons of every class as you go further and further through the game. The game is NOT so well balanced (it was hard to make it perfect), so you might find big guns very powerful, but don't forget they need many action points to be used. Melee weapons are not so strong, but they require less action points etc... There are some moments during the game, where scripts give you weapon/equipment/items etc. depending on your skills. Some shopkeepers will sell you nice equipment if you pass weapon class skill check (e.g. if you have 125% or more of energy weapons skill, a shopkeeper will sell you a big-bad-mo-fo energy weapon). The conclusion: choose your favourite weapon class and boost it through the game. That's the main idea of this mod. No video available for this mod. See more >>

Vault Rats by lisac2k


This mod is the result of the drastic changes made to the Fallout game setting and mechanics introduced during the development of the third sequel - Fallout 3. First person shooter with some role playing elements was the worst fear (which mostly became true on October 28th, 2008 when Fallout 3 was released) of the earlier established Fallout community, which largely demanded that the upcoming sequel keeps the spirit of its predecessors, Fallout 1 and 2, as much as it is possible. No video available for this mod. See more >>

Wasteland Merc by stenchy


Features:13 custom locations, custom weapons, custom missions and dialogs and more. This is not an add-on, it is a campaign on its own. In this mod you are not the chosen or vault dweller but a simple mercenary warrior that goes around in wasteland looking for missions/jobs. All missions/jobs are redo-able and are intended to be done several times. If you come to a town and nobody seems to be willing to talk to you that means your not high enough level to get that mission. Than usually they will tell you to get bent or come back when your better in various ways. See more >>


Fallout 2 Restoration Project by stenchy


Despite how much there is to do in Fallout 2, parts of the game always felt incomplete or rushed. The purpose of this mod is to fill these gaps and make Fallout 2 into the game it was meant to be. This project attempts to stay true to what made Fallout 2 great and thus the new content you will find is not something I thought up or felt would be cool to include, but rather a reality of what the original Black Isle developers wanted. I read through developer comments, studied original design documents, and looked through nearly every file included in the game in the process of creating this mod. I admit I had to make some judgment calls here and there, but 90% of what you will see is something originally planned to be included in the game but was cut for whatever reason. Not only does this mod include new content, but it also includes my unofficial Fallout 2 patch which corrects 800+ bugs left in the game after the last official patch. See more >>


Fallout 1, 2 Tactics, Fallout 3, Fallout: New Vegas, Fallout 4