Showing posts with label Character System. Show all posts
Showing posts with label Character System. Show all posts

September 26, 2015

Fallout 4 - Character System (S.P.E.C.I.A.L. & Perks)

As Bethesda's devs would like to say; At the heart of Fallout 4 is its character system. The first choice you make, in Fallout 4, is the starting value from 1 to 10 of your 7 S.P.E.C.I.A.L. attributes: Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. Perks are divided up into groups of 10 under each of the 7 S.P.E.C.I.A.L. stats, with each of the perks requiring a different value for that stat, from 1 to 10. There are a total of 70 perks, with 275 ranks, and the player is able to choose one perk every level. Perks no longer have level nor skill requirements, and are now merged with the skill system of previous games.


Bethesda’s Vice President of Marketing and PR, Pete Hines stated during the gamescom 2015;
"The focus of the team on Fallout 4 was to really play up the importance of the SPECIAL system... that it is really the core of the role-playing part of Fallout 4... and to use it combined with the perks to allow for a lot more variety as far as characters that you can play, the choices that you make, and how you can make your character progression and development unique... there’s so many different paths to what kind of character builds that you can have."

With Bethesda having also announced that there will be no level cap for Fallout 4, you can play the game for as long as you want, in order to unlock all of the perks the game has to offer. Take a closer look at the official Fallout 4's Character System video below;


It's pretty simple this way; when you level up, you select a Perk, from a Perk chart within the game. Several recognizable perks can be seen on the poster that comes with the Pip-Boy Edition of Fallout 4, so take a closer look at the Fallout 4 Perk Poster:


Fallout 1, 2 Tactics, Fallout 3, Fallout: New Vegas, Fallout 4